E-mu
From the Emulator to the SP-1200 — sampling history
E-mu Systems wrote the book on sampling. Before Akai, before the home studio revolution, E-mu was building the instruments that let musicians capture, manipulate, and replay any sound imaginable. From the Fairlight-rivaling Emulator to the hip-hop holy grail SP-1200, E-mu changed what it meant to make music with machines.
| Founded | 1971, Santa Cruz, California |
| Founder | Dave Rossum and Scott Wedge |
| Headquarters | Scotts Valley, California |
| Models in Archive | 4 |
| Golden Era | 1981–1993 |
| Known For | Samplers, SP-1200 drum machine, Emulator series, digital sound design |
History
Dave Rossum and Scott Wedge started E-mu Systems in 1971 as a modular synthesizer company. Their early E-mu Modular systems were impressive instruments that competed with Moog and ARP in the high-end market. But Rossum was a restless engineer, always looking ahead, and by the late 1970s he recognized that digital sampling — the ability to record and play back any sound — was going to transform electronic music more profoundly than any oscillator circuit.
The first Emulator, released in 1981, was a landmark. Priced at around $10,000, it was a fraction of the cost of a Fairlight CMI (which ran closer to $30,000) while offering genuine sampling capabilities that put real-world sounds at a musician's fingertips. The sample quality was crude by modern standards — 8-bit, with limited memory — but the Emulator proved the concept. Suddenly, a keyboard player could sample a string section, a choir, a dog bark, a breaking window, and play them all from a standard keyboard. Stevie Wonder, Peter Gabriel, and Depeche Mode were early adopters.
The Emulator II, released in 1984, was the instrument that made E-mu a dominant force. With 8-bit sampling at rates up to 42kHz, a sophisticated analog filter, and a built-in sequencer, the EII became the standard sampling keyboard of the mid-1980s. Its distinctive lo-fi character — grainy, warm, and full of personality — was embraced by producers who found that the EII's imperfections made samples sound more musical, not less. Depeche Mode's Music for the Masses and Violator are drenched in Emulator II sounds. New Order, Pet Shop Boys, and Genesis all relied on it heavily.
But E-mu's most enduring legacy might be the SP-1200, released in 1987. Originally designed as a professional drum machine and sampling production center, the SP-1200's 12-bit sampling engine, punchy analog filters, and swinging timing became the foundation of golden-age hip-hop production. Its 2.5 seconds of total sample time — a severe limitation by any standard — forced producers to be creative, chopping samples into tiny fragments and building entire beats from micro-slices of vinyl. The result was a gritty, hard-hitting sound that defined East Coast hip-hop.
E-mu was acquired by Creative Technology in 1993, and while they continued producing sound modules and later the popular Proteus and Planet Phatt series, the creative peak had passed. The original E-mu team dispersed, but their instruments — particularly the SP-1200 — remain some of the most sought-after and culturally significant electronic instruments ever produced.
Notable Instruments
SP-1200
The SP-1200 is hip-hop. That's not hyperbole — it's a simple statement of fact. From 1987 through the mid-1990s, the SP-1200 was the production tool for East Coast rap music. DJ Premier, Pete Rock, Large Professor, RZA, DJ Muggs, Havoc of Mobb Deep, Marley Marl — the list of legendary producers who built their sound on the SP-1200 reads like a hall of fame ballot.
The magic was in the limitations. Those 12-bit converters added a crunchy, saturated character to every sample that passed through them. The analog SSM filters shaped the low end with a warmth that no digital processor could replicate. And that 2.5-second sample time — which seems absurdly restrictive today — forced producers into a discipline of sample chopping that became an art form in itself. Producers would chop a two-bar drum break into individual hits, slice a horn stab into a single note, and reconstruct entirely new compositions from fragments of existing records. The SP-1200's timing also had a subtle swing that gave beats a human, bouncing feel that quantized digital production could never quite capture.
Emulator II
The Emulator II was the sampler that made sampling musical. Where the Fairlight CMI was a computer with sound capabilities, the EII felt like an instrument — you played it, performed with it, and its character became part of your sound. That 8-bit sampling engine added a lo-fi warmth that transformed every sample into something slightly different from the original, and the analog filter section let you sculpt those samples with the same kind of hands-on control you'd have on a traditional synthesizer.
The EII's factory sound library became legendary in its own right. The "Shakuhachi" flute sample appeared on hundreds of 1980s records. The orchestral hits, choirs, and ethnic instrument samples defined the era's production aesthetic. Depeche Mode's Martin Gore used the EII as the primary compositional tool for some of the band's most important work, layering and manipulating samples into dense, atmospheric arrangements that still sound remarkable today.
Audio Interface
- 1616M — E-mu 1616M (2005): CardBus laptop interface with 24-bit/192 kHz mastering-grade converters, 120 dB SNR, MicroDock I/O, and hardware DSP.
Digital Synthesizers
- Darwin — E-mu Darwin (1995-1996), E-mu's hard-disk audio recorder with 4-in/8-out analog I/O, ADAT connectivity, and 44.1/48 kHz support.
- Mo'Phatt — E-mu Mo'Phatt (1999) — 1U rack sound module built on the Proteus 1000 engine, 64 voices, 64MB ROM, hip-hop and R&B presets, 24-bit effects.
- Morpheus — E-mu Morpheus (1993) — 21-voice Z-plane synth module that interpolates between filter shapes in real time. Deep, unique, and undervalued at $300–$800 used.
- Orbit 9090 — E-mu Orbit 9090 (1997–1998): a 16-voice dance rompler with 8 real-time sliders, 512 presets, and a $399 intro price. Covers production dates.
- Pro/Cussion — Rare 1986 E-mu digital drum synthesizer, 8-voice, 12-bit samples shared with SP-12/SP-1200, under 2000 units made. Find when it was made here.
- Proteus 1 Pop/Rock — E-mu Proteus 1 Pop/Rock (1989) — the first Proteus series sample player, 32-voice polyphony, 8MB ROM, no built-in effects. Originally $1,495.
- Proteus 2 Orchestral — E-mu Proteus 2 Orchestral (1990) — 1U rack-mount orchestral sample playback module, 8MB ROM, 32-voice polyphony, $1,195 list.
- ProteusFX — E-mu ProteusFX (1996–1998): a 32-voice, 16-channel multitimbral ROM sound module — essentially a Proteus/2 with a built-in effects processor. US$549 at launch.
- Turbo Phatt — E-mu Turbo Phatt (2001) — 1U rack synth module with Proteus 2000 engine, Z-plane filters, 32-voice polyphony, 512 user + 512 ROM patches.
- Xtreme Lead-1 — E-mu Xtreme Lead-1 sound module — 64-voice polyphony, dual filters, 1024 presets from the XL-1 soundset in a compact half-rack box.
Drum Machine
- Systems SP-12 — E-mu Systems SP-12 twelve-bit sampling drum computer — a studio workhorse of the mid-1980s, used for custom sampling and time-code sync.
Drum Machines
- Drumulator (1983) — E-mu Drumulator (1983) — 12 digitally recorded drum sounds, 36 segments, 8 songs, 10 outputs. The cost-effective digital rhythm arranger of the early '80s.
- Procussion — E-mu Procussion (1989–1990): 16-bit percussion module with SP-1200/Emax sounds, 16-voice polyphony, 64 presets, 1U rackmount.
- SP-12 (1985–1987) — E-mu SP-12 (1985–1987): 12-bit sampling drum machine with SSM2044 analog filters, 8 voices, 24 internal sounds, MIDI. The SP-1200's predecessor.
Sampler
- ESI-32 — E-mu ESI-32: 2U rack sampler, 16-bit, 32-voice, up to 32MB RAM, EIIIx/Emax II/Akai import. Emulator sound at a breakthrough price.
Samplers
- E4 — E-mu E4 (1994-2002): E-mu's fourth-generation Emulator sampler, a 64-voice 18-bit workstation that challenged the Akai S3000 with analog-style filters and 128MB max RAM.
- E4 Ultra — E-mu E4 Ultra (1998-1999): E-mu's high-end E4-series sampler with 64 MB RAM, 44.1 kHz sampling, and EOS operating system.
- E4K — E-mu E4K (1994): the keyboard version of the Emulator IV flagship sampler line — 64-voice polyphony, Z-plane filters, 16-bit sampling, expandable to 128MB RAM.
- E4XT Ultra — E-mu E4XT Ultra: flagship rack-mount sampler of the E4 Ultra line. 128-voice polyphony, 128MB RAM, 4GB hard drive, 50MHz 68060 processor running EOS 4.0.
- Emax (1986-1990) — The E-mu Emax (1986–1990) brought 12-bit sampling with 16-bit playback and that warm, gritty character to working musicians at $2,995.
- Emax II (1989-1993) — E-mu Emax II (1989–1993): 16-bit sampling synthesizer with analog Curtis CEM 3379 filters, 44.1 kHz sampling, SCSI storage, and a devoted hip-hop following.
- Emax SE — E-mu Emax SE (1989) — 16-bit sampling keyboard with built-in sequencer, 8-part multitimbral, expandable to 8 MB RAM. Includes when it was made.
- Emulator (1981-1984) — For under $8,000, the E-mu Emulator put digital sampling within reach of working musicians, shattering the Fairlight’s stranglehold on sonic revolution.
- Emulator I (1981-1984) — E-mu Emulator I: the $15,000 original sampler that proved digital sampling could be a commercial instrument, launching the Emulator line.
- Emulator II (1984-1987) — A groundbreaking 8-bit sampler that traded clinical precision for soulful grit, the Emulator II became the secret weapon of pop, hip-hop.
- Emulator III — E-mu Emulator III (1987): 16-bit/44.1kHz flagship sampler with 16 voices, 8MB RAM expandable to 32MB, 76-key keyboard, and 8 individual outputs.
- Emulator IV — E-mu Emulator IV (1994): E-mu's last hardware sampler — 64-voice polyphony, 16-bit/44.1kHz sampling, 20-bit DACs, $9,995 at launch.
- Emulator X — The Emulator X is a fascinating bridge piece in E-mu's long sampler lineage — a hardware/software hybrid that married the company's DSP audio-card
- Emulator X2 — E-mu Emulator X2 (2006) — software-only successor to the Emulator X, 128-voice polyphony, 20 filter types, 49 effects, VST/AU/RTAS for Windows.
- SP-1200 (1987-1998) — With its 12-bit soul, 26 kHz crunch, and unapologetic limitations, the SP-1200 didn’t just sample sound—it forged an entire sonic aesthetic that still echoes through boom-bap and beyond.
Sound Modules
- Carnaval (1997) — The E-mu Carnaval is a multi-timbral, 16-voice sample-based synthesizer module built around 8-bit samples running at a 29.4kHz sample rate. It was
- E-Synth Rack — E-mu E-Synth Rack (2001-2003): 64-voice hybrid synth/sampler rack module with 32MB ROM, Moog-modeled filter, and Ultra upgrade path.
- Orbit (1997) — E-mu Orbit (1993-95) — E-mu's first dedicated dance synthesizer, 10-voice, based on the Ultra sampler engine. A dance music classic still affordable on the used market.
- Planet Phatt (1997) — E-mu Planet Phatt (1997) — a hip-hop/R&B rack-mount sound module with 64-voice polyphony, 16 MB ROM, dual effects, and a vocoder.
- Proteus/1 (1989) — E-mu Proteus/1 (1989) — the 24-voice, 16-bit ROMpler that defined the rackmount sound module category and launched the Proteus family.
- Proteus/1 Plus ORCHESTRAL (1990) — E-mu Proteus/1 Plus ORCHESTRAL rack-mount sample playback module, 32-voice polyphony, 8 MB ROM, 40,000-note sequencer, favored by film composers.
- Proteus/2 (1990) — E-mu Proteus/2 rack-mount sound module, 1990 successor to the original Proteus. 32-voice polyphony, 16-bit ROMpler, orchestral sounds, $1,495 at launch.
- Proteus/2 XR (1990) — E-mu Proteus/2 XR rackmount ROMpler, 1992–1994. 24-voice polyphony, 16-part multitimbral, 512 programs, no onboard effects. Popular in film/TV work.
Synthesizers
- E-Synth Keyboard — The E-mu E-Synth Keyboard is a 76-note synthesizer/sampler keyboard that combined E-mu's Proteus sound engine with real sampling capability. It shipped
- Modular System (1974-1979) — E-mu Modular System (1972–1979) — the hand-built modular that launched E-mu Systems. Over 30 modules, 10-octave tracking VCOs, used by Kraftwerk.
- Proteus 1-XR — E-mu Proteus 1-XR rackmount sample-based synth module. Known from period classifieds as 16-part multitimbral with six outputs. Very little documented.
- Proteus 2000 — A 1U rack-mount sound module with 128-voice polyphony and real-time control over vintage keyboard and orchestral sounds.
- S-50 — Little is documented about the E-mu S-50; period sources mention only Roland's S-50, leaving the E-mu model's existence unconfirmed.
Workstations
- MP7 Command Station — E-mu MP7 Command Station — E-mu's drum-and-bass groovebox from the early 2000s. 64-voice sample-based engine, 32-track sequencer, 13 pads.
- PK-6 Proteus Key — E-mu PK-6 Proteus Key (1996) — keyboard workstation with the full 32MB Proteus 2000 sound set, 64-voice polyphony, and ZKZ synthesis.
- XL7 Command Station — The E-mu XL7 Command Station is the flagship of E-mu's Command Station series, introduced in 2001 as a music production workstation designed for live
Other Models
- Audity — E-mu Audity — the legendary unproduced 32-voice polyphonic synthesizer from 1978-1980, cancelled before release. E-mu's expensive test bed for Emulator II and SP-12 tech.
- E5000 Ultra — E-mu E5000 Ultra: 64-voice 3U rack sampler with Beat Munging, Z-Plane filters, 20-bit converters. The affordable entry to the E4 Ultra line.